Map

lays_of_schwarzwald_b1
lays_of_schwarzwald_b1
Total played
16
Total time
2h 47m
Last seen
2025-09-30 19:16
Players (uniq)
14
Servers running now
0

Running now

ServerModCountryPlayers
No servers currently running this map.

Recent activity

  • 1d
  • 3d
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Mapinfo

Map
Lays of Schwarzwald
Time limit
30 min
Axis respawn
25s
Allies respawn
15s

Briefing

Information about advanced progress of Axis in the Rocketbomb research were true. Allies are on a mission to ambush their Weapon factory in the middle of huge Schwarzwald forest and destroy everything whats worth. **Map by -)A(-WuT^~ang**

LMS Briefing

Loading Lays of Schwarzwald on Last Man Standing gametype.

Axis Win Text

Axis win!!

Allied Win Text

Allies destroyed the Rocket Base!!

Scenario

Information about advanced progress of Axis in the Rocketbomb research were true. Allies are on a mission to ambush their Weapon factory in the middle of huge Schwarzwald forest and destroy everything whats worth.

Allies: Escort the Tank and construct the Command Post to take control over the tunnel. Deliver Explosion materials to the Axis Base and blow up the Rocket.

Axis: Do not let Allies escort the tank and take control over the tunnel. Defend the Explosion materials and the Rocket Base.

Allied Objectives

  1. Primary Objective: Escort the Tank through the Village and destroy the Tunnel Gate.
  2. Secondary Objective: Do not let Axis construct the Tank Barrier.
  3. Secondary Objective: Construct the Command Post to take partial control over the tunnels.
  4. Primary Objective: Escort the Tank through the tunnels to parmanently push Axis to the Rocket Base.
  5. Primary Objective: Bring all four Explosion Materials to the Rocket.
  6. Primary Objective: Build the Detonator to blow up the Rocket Base.
  7. Primary Objective: Blow up the Rocket Base using the constructed Detonator.

Axis Objectives

  1. Primary Objective: Prevent Allies from escorting the Tank through Village and destroying the Tunnel Gate.
  2. Secondary Objective: Construct the Tank Barrier.
  3. Secondary Objective: Construct the Command Post. Do not let Allies construct the Command Post to take partial control over the tunnels.
  4. Primary Objective: Prevent Allies from escorting the Tank through the tunnels to permanently control them.
  5. Primary Objective: Defend the four Explosion Materials and do not let Allies bring them to the Rocket.
  6. Primary Objective: Do not let Allies construct the Detonator.
  7. Primary Objective: Prevent Allies from blowing up the Rocket Base using the constructed Detonator.