Mapinfo
Map
MML Helmsdeep B4
Time limit
25 min
Axis respawn
20s
Allies respawn
30s
Briefing
The battle unfolds in Helms Deep and the Glittering Caves.**Axis must infiltrate the Fort and destroy the exit tunnel to prevent Allied reinforcements.**Map by zero.Gerbil*www.zerogaming.co.uk*theburrow.neohosted.co.uk
Axis Win Text
The battle unfolds in Helms Deep and the Glittering Caves.**Axis must infiltrate the Fort and destroy the exit tunnel to prevent Allied reinforcements.**Map by zero.Gerbil*www.zerogaming.co.uk*theburrow.neohosted.co.uk
Allied Win Text
The battle unfolds in Helms Deep and the Glittering Caves.**Axis must infiltrate the Fort and destroy the exit tunnel to prevent Allied reinforcements.**Map by zero.Gerbil*www.zerogaming.co.uk*theburrow.neohosted.co.uk
Scenario
Watch the battle unfold in Helms Deep and the Glittering Caves.
Allies: Defend Helms Deep and prevent Axis blowing the exit tunnel roof in the Glittering caves, denying you the ability to escape or get reinforcements.
Axis: Take control of Helms Deep and blow the exit tunnel roof in the Glittering caves to prevent Allies escaping or getting reinforcements.
Allied Objectives
- Primary Objective: Stop Axis from placing crates of Dynamite at the Culvert.
- Primary Objective: Prevent Axis from blowing the Main Wall.
- Secondary Objective: Defend and recapture the South Valley spawn.
- Primary Objective: .Disable the Tank and stop Axis using it to blow the Hall Gate.
- Secondary Objective: Prevent Axis from building and maintaining the Caves Command Post and spawns.
- Secondary Objective: Build the Cave Defences.
- Primary Objective: Prevent Axis dynamiting the Exit Tunnel and preventing troop movements.
Axis Objectives
- Primary Objective: Transport two crates of Dynamite to the Culvert.
- Primary Objective: Blow the Main Wall with the aid of the extra dynamite.
- Secondary Objective: Capture the South Valley spawn (this becomes permenant when the Hall Gate is destroyed).
- Primary Objective: Escort the Tank up to blow the Throne Room door Hall Gate and secure the Fort spawns.
- Secondary Objective: Construct the Caves Command Post to gain the Caves spawns.
- Secondary Objective: Destroy the Cave Defences.
- Primary Objective: Dynamite the Exit Tunnel causing a cave in and preventing Allied troop movements.