Map

oasis
oasis
Total played
2583
Total time
473h 15m
Last seen
2026-05-25 17:32
Players (uniq)
1198
Servers running now
179

Running now

ServerModCountryPlayers
nitmod FR 9 +8 / 30
silent FR 6 +16 / 54
legacy US 4 / 24
silent US 3 +17 / 46
silent PL 2 +14 / 30
nitmod HU 2 +10 / 40
silent BE 1 +20 / 54
legacy DE 1 +19 / 24
jaymod HU 1 +18 / 64
legacy FI 1 +18 / 24
legacy CA 1 +15 / 24
legacy AT 1 +15 / 16
jaymod HU 1 +15 / 64
nitmod DE 1 +15 / 24
legacy DE 1 +15 / 24
nitmod US 1 +12 / 16
nitmod US 1 +11 / 16
legacy US 1 +11 / 42
legacy FR 1 +10 / 24
legacy BE 1 +8 / 54
legacy CH 1 +7 / 24
legacy CH 1 +7 / 24
legacy PL 1 +5 / 24
omni-bot:etmain DE 1 +2 / 64
legacy CZ 1 +2 / 20
legacy CZ 1 +2 / 20
legacy PT 1 +1 / 24
legacy PT 1 +1 / 24
legacy PL 1 / 30
legacy PL 1 / 20
legacy FI 1 / 24
legacy SG 1 / 24
jaymod DE 1 / 16
legacy CN 0 +42 / 64
legacy CN 0 +42 / 64
nq DE 0 +34 / 64
legacy CL 0 +32 / 64
jaymod DE 0 +25 / 50
jaymod DE 0 +25 / 50
nitmod IT 0 +20 / 64
nitmod HU 0 +20 / 64
ultrax RO 0 +20 / 40
legacy ZA 0 +20 / 32
jaymod HU 0 +18 / 64
etbloat FR 0 +17 / 60
silent DE 0 +17 / 40
etpub US 0 +16 / 40
nitmod NL 0 +16 / 64
legacy CL 0 +16 / 24
legacy CL 0 +16 / 24
legacy AU 0 +16 / 32
legacy DE 0 +16 / 24
nq US 0 +16 / 40
silent DE 0 +15 / 64
silent DE 0 +15 / 64
silent FR 0 +15 / 64
jaymod JP 0 +15 / 16
etps PL 0 +14 / 40
legacy NL 0 +14 / 24
nitmod DE 0 +12 / 60
nitmod DE 0 +12 / 32
legacy US 0 +12 / 35
legacy US 0 +12 / 24
nitmod FR 0 +12 / 34
legacy FR 0 +12 / 20
legacy US 0 +12 / 64
silent DE 0 +12 / 20
legacy FI 0 +12 / 24
legacy DE 0 +10 / 22
legacy DE 0 +10 / 22
jaymod NL 0 +10 / 48
jaymod HU 0 +10 / 40
nq DE 0 +10 / 20
legacy FR 0 +10 / 24
legacy FR 0 +10 / 24
legacy DE 0 +10 / 24
nq IT 0 +10 / 28
nitmod HU 0 +10 / 40
nitmod HU 0 +10 / 40
nitmod HU 0 +10 / 40
legacy DE 0 +10 / 24
legacy JP 0 +10 / 32
legacy PL 0 +8 / 32
jaymod CZ 0 +8 / 32
legacy FR 0 +8 / 30
jaymod IL 0 +8 / 16
legacy PL 0 +8 / 24
legacy DE 0 +6 / 24
legacy PL 0 +6 / 24
legacy PL 0 +6 / 24
nitmod PL 0 +4 / 6
legacy PL 0 +2 / 32
legacy PL 0 +2 / 32
legacy PL 0 +2 / 32
legacy PL 0 +2 / 32
legacy PL 0 +2 / 32
legacy CZ 0 +2 / 64
legacy CH 0 +1 / 24
legacy KR 0 +1 / 24
legacy SE 0 / 24
legacy DE 0 / 40
legacy GB 0 / 24
silent US 0 / 22
legacy NL 0 / 8
legacy NL 0 / 16
legacy DE 0 / 24
ps PL 0 / 42
legacy DE 0 / 24
legacy DE 0 / 24
legacy DE 0 / 24
legacy DE 0 / 24
legacy DE 0 / 24
legacy DE 0 / 24
legacy DE 0 / 24
legacy KR 0 / 20
silent US 0 / 64
silent DE 0 / 64
legacy KR 0 / 20
legacy DE 0 / 19
etjump FR 0 / 12
legacy DE 0 / 30
legacy CZ 0 / 32
legacy US 0 / 16
legacy US 0 / 12
nq PL 0 / 64
etjump FR 0 / 32
nq PL 0 / 10
silent NL 0 / 8
legacy DE 0 / 32
etmain US 0 / 20
etmain NL 0 / 14
legacy FI 0 / 24
legacy FI 0 / 24
legacy AU 0 / 24
silent DE 0 / 24
legacy DE 0 / 24
legacy DE 0 / 24
legacy PL 0 / 24
legacy DE 0 / 24
legacy IT 0 / 24
legacy IT 0 / 24
legacy US 0 / 24
legacy DE 0 / 24
legacy DE 0 / 24
legacy US 0 / 24
legacy HK 0 / 24
legacy PL 0 / 24
legacy AR 0 / 20
legacy MA 0 / 24
etmain RO 0 / 20
etmain AR 0 / 20
jaymod FR 0 / 10
nq PL 0 / 64
nq PL 0 / 64
nq PL 0 / 64
legacy KR 0 / 20
legacy KR 0 / 20
etmain US 0 / 12
legacy DE 0 / 32
legacy FR 0 / 16
legacy DE 0 / 24
legacy DE 0 / 24
legacy FR 0 / 24
etmain GB 0 / 20
legacy DE 0 / 24
legacy DE 0 / 28
etmain US 0 / 32
etmain US 0 / 20
legacy DE 0 / 32
legacy US 0 / 24
legacy US 0 / 24
etjump US 0 / 8
legacy DE 0 / 64
etpro US 0 / 24
legacy US 0 / 24
legacy DE 0 / 28
nq PL 0 / 6
etmain US 0 / 32
etpro PL 0 / 6

Recent activity

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  • 51m
  • 1h
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Mapinfo

Map
Siwa Oasis
Time limit
30 min
Axis respawn
30s
Allies respawn
20s

Briefing

The Allies must infiltrate the Axis Oasis garrison to destroy two anti-tank guns: either through the Old City or a flooded cave system. The Axis must protect their anti-tank guns and repel the Allied raiders.

LMS Briefing

A deserted desert town is the scene for a lethal combat. Battle rages through the abandoned ruins as Axis and Allied troops clash for possession of this strategically vital oasis. It's a fight to the death, with sand.

Axis Win Text

The Axis defences were tougher to crack than the Allies suspected. The Allies' dismal failure to take the Oasis position by either guile or force has held up their armoured advance for weeks. Allied Supreme Command are unimpressed with the quality of troops made available to them. The Axis forces have shown themselves to be heroically skilled in defence and can rest secure in the knowledge that their military ability has been proved superior to the Allies. The Axis will retain sizable forces in North Africa for some time yet.

Allied Win Text

Scenario

The Rebels must infiltrate the neutral Old City of Bestine, Tatooine which is overrun by Imperial forces. Imperial forces stand waiting. Rebels must destroy two anti-tank blasters: either through the Old City or a flooded cave system. The Empire must protect these anti-tank blasters which is their only defense against the Rebels.

Allies: Destroy the anti-tank blasters in the Oasis garrison. Infiltrate the position: Either over the rooftops of the Old City or repair pumps, drain the flooded caves and attack through them.

Axis: Protect the anti-tank blaster cannons in the Oasis garrison at all costs. Beware of attacks through the Old City of Bestine or the flooded cave system to your rear.

Allied Objectives

  1. Primary Objective: Destroy the anti-tank blasters in the north.
  2. Primary Objective: Destroy the anti-tank blasters in the south.
  3. Primary Objective: Breach the Old City Wall.
  4. Secondary Objective: Capture the Old City.
  5. Secondary Objective: Repair the Oasis Water Pump and drain the water out of the Caves leading to the Old City.
  6. Secondary Objective: Repair the Old City Water Pump and drain the water out of the Caves leading to the Imperial defenses.
  7. Secondary Objective: Establish a forward Command Post at the Oasis.
  8. Secondary Objective: Prevent the Empire from fortifying their position with a Command Post in the Upper Garrison.

Axis Objectives

  1. Primary Objective: Protect the anti-tank blasters.
  2. Primary Objective: Protect the anti-tank blasters.
  3. Primary Objective: Defend the Old City Wall from being breached.
  4. Secondary Objective: Defend the Old City of Bestine.
  5. Secondary Objective: Keep the Caves between the Oasis and the Old City flooded by preventing the repair of the Oasis Water Pump.
  6. Secondary Objective: Keep the Caves between the Old City and the Imperial defenses flooded by preventing the repair of the Old City Water Pump.
  7. Secondary Objective: Prevent the Rebels from establishing a Command Post at the Oasis.
  8. Secondary Objective: Set up a Command Post inside the Upper Garrison.