Map

battery
battery
Total played
7565
Total time
926h 29m
Last seen
2025-10-01 18:27
Players (uniq)
2323
Servers running now
14

Running now

ServerModCountryPlayers
jaymod BR 1 +12 / 32
nitmod NL 0 +32 / 64
nq NL 0 +15 / 40
legacy DE 0 +10 / 24
etmain US 0 / 50
legacy GB 0 / 64
legacy IE 0 / 64
legacy IE 0 / 64
legacy IE 0 / 64
legacy IE 0 / 64
legacy FR 0 / 24
etmain BG 0 / 20
legacy GU 0 / 12
etmain DE 0 / 16

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Mapinfo

Map
Seawall Battery
Time limit
30 min
Axis respawn
20s
Allies respawn
20s

Briefing

The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage.

LMS Briefing

A giant lurks on the coast of North Africa. Built into the very living rock of the Libyan coastline, the Siegfried battery dominates the Southern Mediterranean. Siegfried's colossal 15 inch gun is terrorizing Allied shipping and protects Sicily from all Allied attempts at invasion. Here in North Africa, the Allies and Axis are put face to face, it's a fight to the death.

Axis Win Text

The tenacity and bravery shown by the Axis forces in the successful defence of the Siegfried battery has won the day and bought them yet more time to strengthen the Reich's defences. Superior Axis courage and tactical expertise have inflicted a humiliating defeat on the Allied attackers whose meagre tactical talents and faltering courage failed to impress. Allied Supreme Command is mightily displeased with this shoddy display. Lacking either guts or skill, the Allies' poor showing means that any invasion plans have had to be shelved until another way can be found to silence Siegfried.

Allied Win Text

This convincing Allied victory has saved their shipping from Siegfried and has brought the build-up towards an invasion of Axis-occupied Europe ever closer. The skill they have shown in assaulting beach positions will prove of vital importance in the rest of the war. The Axis High Command are dismayed: the Axis forces have shown themselves lacking in fighting spirit and incapable of defending vital objectives, even when massively fortified. The Axis must do better: if they can't control North Africa, they can hardly hope to hold on to Western Europe.

Scenario

Desperate for defenses, Imperial forces have acquired a vintage blaster cannon and plan to use it against the Rebels in the main invasion. Rebels must send in an advance party to neutralize this threat.

Allies:

Axis: This piece of crap blaster cannon is all we have to suppress Rebel forces at the moment. Protect the blaster cannon at all costs troopers!.

Allied Objectives

  1. Primary Objective: Destroy the blaster cannon to allow the Rebel landing party to land safely.
  2. Secondary Objective: Construct an Assault Ramp up the West side of the Beach.
  3. Secondary Objective: Capture the West Bunker from the Empire.
  4. Secondary Objective: Destroy the Generator which keeps the magnetic Bunker Doors shut.
  5. Secondary Objective: Establish a Command Post in the East Bunker.
  6. Secondary Objective: Prevent the Empire from fortifying their position with a Command Post in the East Bunker.

Axis Objectives

  1. Primary Objective: Protect the blaster cannon controls.
  2. Secondary Objective: Do not allow the Rebels to construct an assault ramp.
  3. Secondary Objective: Defend the West Bunker from the Rebels.
  4. Secondary Objective: Defend the Generator which holds the magnetic Bunker Doors shut.
  5. Secondary Objective: Prevent the Rebels from establishing a Command Post in the East Bunker.
  6. Secondary Objective: Set up a Command Post in the East Bunker.