Map

bucket_v2
bucket_v2
Total played
139
Total time
19h 40m
Last seen
2025-10-01 12:38
Players (uniq)
84
Servers running now
1

Running now

ServerModCountryPlayers
jaymod HU 0 +15 / 64

Recent activity

  • 3h
  • 19h
  • 3d
  • 5d
  • 5d
  • 6d
  • 10d
  • 17d
  • 18d

Mapinfo

Map
Chicken Bucket
Time limit
10 min
Axis respawn
15s
Allies respawn
15s

Briefing

Chicken Bucket - Ver. 2**What was supposed to be a peaceful meeting at a popular fast food place turned into a warground over the jukebox, given the conflicting musical tastes. After both sides constructed a Fort Concrete, the fight was on to see who will be the Bucket Masters!

LMS Briefing

Objectives are for wimps! Take in those bullets with your manly chest! Your primary mission: To maintain a pulse

Axis Win Text

Way to go Axis!

Allied Win Text

Way to go Allies!

Scenario

This family-friendly fast food joint has turned into a fierce battlefield for control over the jukebox! Now, the only thing on the menu is pain during this bloody fight to see who will be proven the true Bucket Masters!

Allies: The commander has ordered Bananaphone to be played on the jukebox for a total of 5 minutes! Stop all resistance!

Axis: We have the true musical taste! Keep the jukebox under Axis control for a total of 5 minutes and do not let the Allied forces touch it!

Allied Objectives

  1. Primary Objective: Don't let the Axis control the jukebox.
  2. Primary Objective: Play the Allied song on the jukebox.
  3. Secondary Objective: Don't let the Axis construct a Command Post.
  4. Secondary Objective: Build a Command Post to reduce the time between reinforcements.

Axis Objectives

  1. Primary Objective: Keep the jukebox playing with the Axis song.
  2. Primary Objective: Don't let the Allies take over the jukebox.
  3. Secondary Objective: Construct a Command Post to reduce the time between reinforcements.
  4. Secondary Objective: Prevent the Allies from constructing a Command Post.