Map

ctf-b-bunker_a1
ctf-b-bunker_a1
Total played
0
Total time
0m
Last seen
—
Players (uniq)
0
Servers running now
0

Running now

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No servers currently running this map.

Recent activity

No history.

Mapinfo

Map
^?CTF-^?|>B^?<|Bunker A1
Time limit
20 min
Axis respawn
15s
Allies respawn
15s

Briefing

Version Alpha 1**The Axis and Allied commander have built a training bunker where they can train and test there soldiers.**They must steal the enemy flag and bring it home to their own flagbase to gain victory.**^?CTF-^?|>B^?<|Bunker Alpha ^?1 made by ^?|>B^?<|Mongo**Suggestions and ideas send to Email general.lossnus@hotmail.com or PM at ^?|>B^?<| ^?BUNKERGAMMING COMMUNITY HTTP://BUNKER.AAXXSS.COM

LMS Briefing

Capture the Enemy Flag.

Axis Win Text

Not used

Allied Win Text

Not used

Scenario

This is a Capture-the-flag map. The team that captures 4 flags first or the highest number of flags wins. If it is a draw at time limit the map ends draw.

Allies: Your mission, as an Allied player: Run into the Axis Base and steal their flag. Bring the flag back to your own flag. If the enemy has your flag you can't score. If you score 4 flags you win. If it is a draw at time limit the map ends draw.

Axis: Your mission, as an Axis player: Run into the Allied Base and steal their flag. Bring the flag back to your own flag. If the enemy has your flag you can't score. If you score 4 flags you win. If it is a draw at time limit the map ends draw.

Allied Objectives

  1. Primary Objective: Defend your flag.
  2. Primary Objective: Run into the Axis Base and steal their flag. Bring the flag back to your own flag. If the enemy has your flag you can't score. If you score 4 flags you win. If it is a draw at time limit the map ends draw.
  3. Secondary Objective: Destroy Axis Command Post (if built) to decrease their Charge speed.
  4. Secondary Objective: Construct the Command Post to increase Charge speed.
  5. Secondary Objective: Capture the center flag to spawn closer to the enemy flag.*But remember to defend your own flag.

Axis Objectives

  1. Primary Objective: Run into the Allied Base and steal their flag. Bring the flag back to your own flag. If the enemy has your flag you can't score. If you score 4 flags you win. If it is a draw at time limit the map ends draw.
  2. Primary Objective: Defend your flag.
  3. Secondary Objective: Construct the Command Post to increase Charge speed.
  4. Secondary Objective: Destroy Allies Command Post (if built) to decrease their Charge speed.
  5. Secondary Objective: Capture the center flag to spawn closer to the enemy flag.*But remember to defend your own flag.
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