Map

dubrovnik_final
dubrovnik_final
Total played
1615
Total time
213h 51m
Last seen
2025-10-01 16:03
Players (uniq)
845
Servers running now
2

Running now

ServerModCountryPlayers
legacy GB 0 +20 / 33
legacy FI 0 +10 / 24

Recent activity

  • 37m
  • 1h
  • 1h
  • 2h
  • 2h
  • 3h
  • 5h
  • 5h
  • 8h
  • 8h
  • 10h
  • 12h
  • 13h
  • 14h
  • 17h
  • 20h
  • 1d
  • 1d
  • 1d
  • 1d

Mapinfo

Map
Dubrovnik
Time limit
12 min
Axis respawn
25s
Allies respawn
20s

Briefing

The city of Dubrovnik, Croatia has been turned into an Axis clearing house for looted art and gold. A shipment of gold is being stored in a heavily reinforced church, awaiting transport to Germany.**The Allied strike team, must disable power to the church, breach the front doors, and escape with the gold within 12 minutes. Any longer and axis reinforcements will seal off the city, making escape impossible.

Scenario

A shipment of gold is being stored in a heavily reinforced church, awaiting transport to Germany. The Allied strike team, must disable power to the church, breach the front doors, and escape with the gold.

Allies: Objective:**Steal the Gold

Axis: Objective:**Protect the Gold

Allied Objectives

  1. Primary Objective: Steal the key card
  2. Primary Objective: Deactivate generator
  3. Primary Objective: Gain access to the church
  4. Primary Objective: Steal gold
  5. Primary Objective: Deliver gold to get away boat

Axis Objectives

  1. Primary Objective: Protect the key card
  2. Primary Objective: Prevent Allies from shutting down generator
  3. Primary Objective: Prevent Allies for entering church
  4. Primary Objective: Protect the gold
  5. Primary Objective: Prevent Allies from securing gold