Both teams race through the enchanted Hogwarts grounds to capture the magical Quidditch ball and deliver it through the scoring rings before their rivals do. Speed and spell-dodging will decide the victory.****** Map by: =F|A=Drempa?
Both teams race to steal the enchanted Quidditch ball and score by delivering it through the rings. *Map by: Drempa?
Allies: Capture the enchanted Quidditch ball and deliver it through the scoring rings before the opposing team does. *Map by: Drempa?
Axis: Capture the enchanted Quidditch ball and deliver it through the scoring rings before the opposing team does. *Map by: Drempa?