Map

tits
tits
Total played
8
Total time
1h 38m
Last seen
2025-09-20 21:45
Players (uniq)
6
Servers running now
0

Running now

ServerModCountryPlayers
No servers currently running this map.

Recent activity

  • 10d

Mapinfo

Map
Thud in the Sand
Time limit
30 min
Axis respawn
20s
Allies respawn
20s

Briefing

^?Thud in the Sand**Axis base in a far sand town have a lot of secret fortune.**Allied soldiers are sent on a mission to steal information and all money from axis undergound base. However, to gain access into base, they need to capture the town first.**Map by -)A(-WuT^~ang**

LMS Briefing

Loading Thud in the Sand on Last Man Standing gametype.

Axis Win Text

Axis win!!

Allied Win Text

Allies win!!

Scenario

Axis base in a far sand town have a lot of secret fortune. Allied soldiers are sent on a mission to steal information and all money from axis undergound base. However, to gain access into base, they need to capture the town first.

Allies: Escort the Dynamite on Truck to the Gate to gain access into tunnels and Axis underground base. Steal objectives and deliver them to Chevy Truck in Rich Town.

Axis: Don't let Allies escort the Truck with dynamite to the gate and steal objectives from underground base.

Allied Objectives

  1. Primary Objective: Steal the Dynamite from Hovel and deliver it to the Truck.
  2. Primary Objective: Escort the Truck to the Gate.
  3. Primary Objective: Blow up the Gate using the Detonator.
  4. Primary Objective: Destroy the Tunnel Gate to gain access into Axis Base.
  5. Primary Objective: Move the Rockets out of Safe using the Anterwinde Switch in Cabin.
  6. Primary Objective: Steal Captains Key from table and open the Safe with it.
  7. Primary Objective: Steal all three objectives from the Safe and deliver them to Chevy Truck in Rich Town.

Axis Objectives

  1. Primary Objective: Don't let allies steal the Dynamite and deliver it to the Truck.
  2. Primary Objective: Prevent Allies from escorting the Truck to the Gate.
  3. Primary Objective: Don't let allies destroy the Gate with Detonator.
  4. Primary Objective: Prevent Allies from destroying the Tunnel Gate.
  5. Primary Objective: Defend the Anterwinde Switch that moves rockets out of Safe.
  6. Primary Objective: Prevent Allies from stealing Captains Key and opening the Safe.
  7. Primary Objective: Prevent Allies from stealing all three objectives.